Meeting Roles » Other Meeting Roles In addition to the standard meeting roles, Clubs are free to define their own special roles and meeting sections. Some clubs, for example, have a "Joke Master" that tells or asks people to tell jokes to break the ice and to practice one of the most difficult but useful tools of public speaking - humor. Some clubs have language games for helping members improve their control of the language, and they have a role called "Game Master" which is the person in charge of organizing the language game session for that particular meeting. If you have nonstandard roles, please make sure that either the Meeting Leader or the people in charge of these roles explain their purpose at the beginning of the meeting, for the benefit both of guests and new members that might not know what these roles are about. You don't need to ask permission from anyone to have a special role in your club meetings - just go ahead, test the waters, and see how it works. If it does, please share your idea with the rest of the community, so that all clubs can benefit. Also, if you define special roles, you don't need to have them in every meeting. Whatever roles you want to define, never lose sight that the main goal of Agora Speakers is mainly educational, more than social. As such, any and all activities must be geared towards the education of members. Also, be careful about not overloading the meeting with too many things. Meetings longer than two hours tend to become boring very quickly. If your meeting is too long, you may start seeing people (especially guests) leaving in the middle of the meeting, which can be very damaging for the overall enjoyment and morale, not to mention very distracting. Requirements for Custom Sections As outlined above, all Custom Sections must: Have an educational purpose that is compatible with the bylaws of Agora Speakers International. Here are some examples of things that would not be compatible. Please note that this is not an exhaustive list. Sections that educate on a specific religion, or on religion in general (this violates the Neutrality principle. Even if the subject is Religion in general and not one particular religion, it still violates the Neutrality principle). Sections that promote or revolve around a political party, ideology, or set of moral principles. Sections that promote any kind of discrimination, intolerance, hate, violence, etc. Sections that go against our official goals. For example, sections advocating or educating against technological progress or science, or against the involvement of the youth (of any age) in them, or against cultural exchange and openness, etc. are not allowed. Sections that promote or educate about pseudosciences. Have a specific amount of time allotted to them, known in advance, and controlled by the Timer of the meeting. Have a clearly defined mechanics that is known in advance. If you want to implement a new section in your meetings but are unsure if it matches these requirements, please send us a note at info at agoraspeakers.org.